Liquid War 6 can be controlled using a reduced set of keys. This is to make the game more portable and allow possible ports to platforms where a full keyboard is not available. Depending on the graphics backend, exact mapping might change, they should be obvious and intuitive.
Those keys are:
up
: the arrow up key
down
: the down arrow key
left
: the left arrow key
right
: the right arrow key
enter
: the enter / return key
esc
: the escape key
pgup
: the page up key
pgdown
: the page down key
It's also possible to control the game with the mouse only, or with a joystick. By default the interface will trap all events and respond on any of these possible devices.
The mouse follows these rules:
enter
, it validates an item
esc
, it goes back, cancels, ...
pgup
pgdown
The joytick bindings is done as follows:
A
is equivalent to the keyboard enter
, it validates an item
B
is equivalent to the keyboard esc
, it goes back, cancels, ...
C
is equivalent to the keyboard pgup
D
is equivalent to the keyboard pgdown
What these buttons are exactly on your joystick depends on your hardware and driver. Note that Liquid War 6 converts any analog joystick input to a digital pad-like information.
There's also an (almost) hardcoded shortcut which will quit the game immediately, or at least as quickly as possible, without any prompt or warning.
It is the F10
key.
Think of this feature as the procastinator's “whoops, here comes my boss!!!” emergency function.